For this blog we will be exploring different uses of VR glasses for schools.
Ranging from a meeting point for students who would like to meet up during the breaks, to educational areas.
Imagine instead of viewing a shark-infested shipwreck or a space station in photos, technology meant you actually swam and floated right through them. Now, students are immersed under the water and into imaginary spacesuits to experience life as explorers and astronauts, if only for a few minutes. Virtual reality (VR) is entering classrooms around the world and taking pupils on field trips to the most inaccessible corners of the planet. As students move their heads left and right and up and down in order to navigate an area from all angles, it’s never been easier to put oneself into a virtual world that amplifies and improves the learning experience.
There are a number of ways VR is being used for education. Titans of Space, for example, is a resource for teaching students about the solar system, by which they can virtually tour the planets as astronauts. Pupils can slide a smartphone into a cardboard headset.
Teachers at Penybont Primary School in Wales, for example, have used an app called Class VR to boost creativity in storytelling.
It can also be used as a tool to show children how an area looks during different times of the day, seasonal changes, or after a few years. This can be combined with real-life field trips to help illustrate environmental destruction, for example by demonstrating changes to flora and fauna, Minocha explains.
AR brings the world into the classroom
The coming years will see more of this technology in schools. Next up is an augmented reality (AR) application which Google will be trying out in UK schools this fall.
With augmented reality, users hold up their phone or tablet to see virtual objects placed in the real world.
This will bring objects like tornadoes or meteorites into classrooms.
“AR is really great for letting you evaluate an object, and to get up close to it,” Shrom says.
He envisions this evolving into a combination of virtual and augmented realities.
“Over the long term we are thinking of the converging of these two things: VR and AR working with the teacher to provide an even more powerful set of tools.”
It seems both students and teachers will be traveling the world much more than before, from the comforts of their classroom.