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Created a New facebook group to update
News for Buddyfight!!!! Do join in to 
receive latest news! (Will be busy with 
work so Facebook will be the easiest way
for me to update before I'm back home)
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Vanguard

Q&A (Updated)

Buddy fight
Shop tour
Detailed ruling

Colossus Order

Event
Tournament rules
Basic floor rule 1.00


Please buy all future Bushiroad
and Cardfight!! Vanguard products
from official shops with this plastic
decal!
fce7448f.jpg

Official shops enjoy benefits such
as tournaments supported by PR
cards and exclusive product releases
like Cardfight!! Vanguard Fighter's
Collection 2013.
Support your favorite local
game shop, and your favorite
local game shop will definitely
support you!  

【Statement】The card images used on this
site are obtained from the 
Cardfight!!
Vanguard Official Portal Site
(http://cf-vanguard.com),

in accordance to the guidelines stated there.
Re-use of these images(re-post, distribution)
is strictly prohibited.

(C) Bushiroad All Rights Reserved.

IP rights belong to their respective owners.
I am not advocating that I am the rights owner. 

All opinions expressed in this blog are my
own and not representative of any of the
companies mentioned.

Need to contact me?
freedomduo89@gmail.com 

Buddyfight Sneak preview

Booster draft explanation

 Booster Draft is a method of play 
where players have no cards to begin 
with. They are required to have 6 Future 
Card Buddyfight Booster Packs per player, 
at the moment of play. 

Players then open 1 pack at a time, choose
a card they would like to put in their deck 
in a predetermined order (this is known as 
the “draft”), and then the decks are built 
right then and there! 

Please register atleast 30mins before 
the tournament.

Format

 [Swiss tournament] 

Swiss-style tournaments allow all
participants to play in every round,
pairing each player based on their
current records. 

Each round will be a best-of-one,
with a time limit of 20 minutes. 

Players are initially randomly paired,
and subsequently pairings will be done
via Swiss draw
(e.g. winners vs winners and losers vs losers). 
 

To determine Tie Breakers, 
1. The player with lower life loses when time
     is called 

2. If both players are tied for life points, the
     game continues until there is a difference in
     damage at the end of a turn. The player with
     lower life points at that point loses 

 

 Requirements 

1. Played with 2 or more players
(Recommended 8 players for maximum fun!) 

2. Each player will require 6 Future Card
     Buddyfight Booster Packs 

  

 Deck Building and Special Rulings 

1. Players will build a deck consisting of
     30 cards (29 cards + 1 buddy card  
     chosen by you) 

2. Players are not required to have a flag card 

3. Players life points will start at 10 

4. Players with no cards in the deck zone will
     automatically lose the game 

5. Players will draw 6 cards into their hand at
     the start as per normal 

6. World restriction does not apply to the
     Booster Draft deck construction
(i.e. you may have a <<Dragon World>> monster
and a <<Magic World>> monster in your deck) 

7. Attributes still work as per normal 

8. Standard game rules apply, except you may
     have more than 4 copies of the same card in
     your deck 

 Rules 

1. Decide on the seating arrangement around the
     table with a random method. 

2. Each person will then proceed to open one of
     their booster packs and check the cards in the pack 

3. Players will now choose 1 card and place it face  
     down in front of you. 

4. Once all players have chosen one card and placed
     it in front of them, pass the remaining cards to
     person on their left (clockwise direction) 

5. From the remaining cards handed over, players will
     then choose another card and add it to the face
     down card in front of them 

6. Once the cards have been given out, open the next
    booster pack 

7. Repeat steps 3 to 6 until the first 3 booster packs
     have been disseminated 

8. Between the third and fourth booster pack, players
    are encourage to look at what they have drawn thus
    far in order to plan what other cards they should
    draw for the remaining few booster packs 

9. Starting from the fourth booster pack, pass the cards
    that you did not draft to the player on the right
    instead (anti-clockwise direction) 

10. Once all 6 packs have been opened and disseminated,
       the draft is over 

11. Each player should ensure that they have 30 cards each
       and select their buddy from within their deck
(Players will play with 29 cards in their deck) 

 

Distribution of items

[Distribution of Booster Pack Cards] 

Each player gets to keep all cards he/she drafted during
the Booster Draft. Organizer may choose to redistribute
the cards in another method. 

[Distribution of Promotional Cards] 

At the end of the event, each player should receive
one copy of the promotional card included in the
Sneak Preview Kit. 

[Distribution of Premium Playmats] 

At the end of the event, the playmats will be
given out to the players using a random
method
(raffle, rock-paper-scissors, etc.).
Each player can only be awarded a maximum
of 1 playmat.  

Legion festival

vgtvsp_0804_02
Step1: Go to a shop with this
    campaign.
Step2: Purchase any 6 packets of
           Cardfight!! Vanguard booster
   packs.
Step3: Receive a Legion pack from 
   the shop.
Each pack will have 1 random set of Legion
card (6 sets in total)

More details will be announced soon

01 AM
vgd_today
Machining Honet mkII
G2 / POWER: 9000 / GUARD: 5000
[Auto]: When this unit gets called onto 
a RG circle and your VG is in Legion, 
select 1 of your opponent's RG, the 
selected unit cannot stand during your 
opponent's next stand phase.

vgd_today2
Machining Tarantula mkII
G3 / POWER: 11000 / GUARD: 0
[Activate](V):<Legion20000>Machining 
Honet mkII
[Auto](V):{CB1}If you drive check a unit 
with the same name as the unit in your 
VG and this unit is in Legion, you may 
pay the cost. If you do so, select all your 
opponent's VG, the selected unit cannot 
stand during your opponent's next stand 
phase.
[Activate](V):{SB2-Machining} Select an
opponent's RG, the selected unit do not
stand during your opponent's next stand 
phase.

26 AMvgd_today
Overdose Celestial Asmodel
G2 / POWER: 9000 / GUARD: 5000
[Auto](R):{CB1, place this card into 
your damage zone} When this unit 
attacks a VG and the attack hits, you 
may pay the cost. If you do so, select 
1 card in face up other than Overdose 
Celestial Asmodel from your damage 
zone and call it onto a RG circle.

vgd_today2
Holy edge Celestial Malchidael
G3 / POWER: 11000 / GUARD: 0
[Activate](V):<Legion 20000>Overdose 
Celestial Asmodel 
[Continuous](V): During your turn if this
unit is in Legion, all your unit's in the 
front row gets POWER+2000. If you have
a face up card with the same name as the 
unit in your VG circle, all your unit in the
front row gets an additional POWER
+2000.
[Auto](V): When this unit attacks a VG and
you have other unit in the center column, 
this unit gets POWER+3000.

36 AM
vgd_today
Seeker Light blaze dragon
G2 / POWER: 9000 / GUARD: 5000
[Auto](R): When this unit's attack hits 
a VG and your VG have Seeker in it's 
name, select 1 of your other unit, it 
gets POWER+5000 during this turn.

vgd_today2
Seeker Light saver dragon
G3 / POWER: 11000 / GUARD: 0
[Activate](V):<Legion20000>Seeker 
Light blaze dragon
[Activate](V):{CB2-Seeker} If this unit 
is in Legion, select up to 3 of your Unit,
it gets POWER+5000 during this turn. 
This skill cannot be activated again 
during this turn.
[AUto](V):{Discard 1 card from your hand}
When this unit's attack hits a VG, you may 
pay the cost. If you do so, search for up to 
1 card with Seeker in it's name from your 
deck and call it onto a RG circle, shuffle 
the deck. 

Card of the day (240714)

36 AM
vgd_today
Seeker Light blaze dragon
G2 / POWER: 9000 / GUARD: 5000
[Auto](R): When this unit's attack hits
a VG and your VG have Seeker in it's
name, select 1 of your other unit, it
gets POWER+5000 during this turn.

vgd_today2
Seeker Light saver dragon
G3 / POWER: 11000 / GUARD: 0
[Activate](V):<Legion20000>Seeker
Light blaze dragon
[Activate](V):{CB2-Seeker} If this unit 
is in Legion, select up to 3 of your Unit,
it gets POWER+5000 during this turn. 
This skill cannot be activated again
during this turn.
[AUto](V):{Discard 1 card from your hand}
When this unit's attack hits a VG, you may
pay the cost. If you do so, search for up to
1 card with Seeker in it's name from your
deck and call it onto a RG circle, shuffle
the deck.

vg_today_b
vg_today_b2

Buddyfight
bf_today

WS
ws_today_b
ws_today_s
ws_today_b2
ws_today_b3
ws_today_s2
ws_today_b4
Project diva F2nd booster

ws_today_b5
ws_today_b6

VS
vs_today
Bushiroad EB

Chaos
ch_today
ch_today02
Gochiusa Booster

ch_today03
ch_today04
Gochiusa TD 

Card of the day (230714)

26 AMvgd_today
Overdose Celestial Asmodel
G2 / POWER: 9000 / GUARD: 5000
[Auto](R):{CB1, place this card into
your damage zone} When this unit
attacks a VG and the attack hits, you
may pay the cost. If you do so, select
1 card in face up other than Overdose
Celestial Asmodel from your damage
zone and call it onto a RG circle.

vgd_today2
Holy edge Celestial Malchidael
G3 / POWER: 11000 / GUARD: 0
[Activate](V):<Legion 20000>Overdose
Celestial Asmodel 
[Continuous](V): During your turn if this
unit is in Legion, all your unit's in the
front row gets POWER+2000. If you have
a face up card with the same name as the
unit in your VG circle, all your unit in the
front row gets an additional POWER
+2000.
[Auto](V): When this unit attacks a VG and
you have other unit in the center column,
this unit gets POWER+3000.

vg_today_b
vg_today_b2

Buddyfight
bf_today

WS
ws_today_b
ws_today_b2
ws_today_b3
ws_today_s2
ws_today_b4
Project diva F2nd booster 

ws_today_b

VS
vs_today
Bushiroad EB

Chaos
ch_today
ch_today02
Gochiusa Booster

ch_today03
ch_today04
Gochiusa TD
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