2005年11月26日

DnL -About ClassesThe Ranger

About ClassesThe Ranger@DnL公式

Ranger specificities

Note:
この記述はゲームマニュアルに代わるものじゃないし、すべての情報は含まれてないよ。参考程度にしてね。

Immortal Vahalkenによって教えられるRanger classはHunters が自然と志すClassだよ。特化してBardやThiefにもなれるよ。

Humans, Half-Elves, Wood Elves, Lutins, Half-Trolls, Braves and Half-Orcs may specialize as a Ranger.


Citizen description:
全キャラクター共通のもので、以下の3つのbasic skills二分類されるよ。body activities (swimming, running, jumping)/social activities (trade, languages)/magic (healing, public teleporter useage).


Hunter description:
level 5から、以下のHunter skillsにアクセス可能だよ。これらのskillsはキャラクターに、bows, short swords and daggersの熟達を与えるよ。また、それらによって、獲物の追跡、移動速度U増加、対象の移動速度減少が可能だよ。Rangersは、本職のexplorerには劣るもののcartographyの基礎知識を有するよ。


Ranger description:
level 20で以下の3種に派生するよ。traps/bow and slingshot mastery/tracking skills.



Traps: a Ranger may detect, defuse and set traps in the open, and can also turn him/herself into a bomb. Some skills increase trap and bomb efficiency, some other skills decrease the damage of the bomb on the Ranger, increasing his/her chances of survival.


Bow and slingshot mastery: these skills allow the Ranger to fire multiple missiles at the same time and to enhance the damage from critical hits. A Ranger may also bypass some magical defences and damage an opponent’s shield and armour.




Tracking: a Ranger’s sight is far better than anyone else’s, allowing him/her to detect enemies from a greater distance. A Ranger may also share his personal map with his team mates, the quality of which depends on the number of skill points invested. Finally, a Ranger who specializes in Tracking can come close to a prey without being noticed, as if he/she were invisible, and to deal a critical blow in case of success. The best Rangers are even able to deal this kind of blows to a whole group of enemies. The range of this attack depends on the amount of skill points invested.



Outfit: a Ranger may use, at best, leather armour, and cannot use a Great Shield. Most commonly used melee weapons are knives, short and long swords, and one-handed staves. There is also a wide choice of distance weapons, from slingshots to throwing knives, to light crossbows to many types of bows.

+++++
Vahalken, the Ranger


From travelers’ accounts from the most distant lands,
From the most ancient legends,
Here is what we still know about Vahalken the Ranger.

Vahalken travelled in the darkest and strangest forests in Ganareth, sent by Gothar to find the most terrible Dragons.

As he walked along a stream running between two menacing cliffs, he felt in the air, in the trees and on the ground, that a Dragon was around, spreading havoc. He found many tracks showing creatures chasing the monster, but none of these people seemed fast enough or clever enough to interpret the marks, as the monster seemed very clever and cunning.

Vahalken started to study the tracks, watching and listening to things he was the only one able to decipher: the murmur of the wind in the leaves, the marks on the trunks, the stones, the soil, guided his steps. It seems he learned a lot about the forests and its inhabitants this way. He spent thirty moons looking for the Dragon’s nest, and eventually found it.

The beast’s lair was empty. The monster was probably spreading devastation, destruction and death somewhere else. Vahalken did not wait for him with his arms crossed. He moved stones, pulled stings and dug holes. He hid his trap with so much art and care that, when the Dragon came back to his nest, the mighty trees around it trapped him as he entered. The Dragon belched fire to destroy the trap, but water from a stream was flowing upon them, protecting them from the fire.

Then the last trap phase started: huge rocks fell from the cliff and buried the dragon. Then everything was silent again, the forest was now quiet, and the stream flowed on, dyed in red from the Dragon’s blood.

When the water was pure once again, Vahalken drank from it. Some say that, since then, Vahalken was never tired anymore, and even smarter when chasing his targets. He was never hungry, and his eyes could see things further than anyone else’s, except his father Gothar’s eyes.

Many started to search for this spring, but nobody ever found it. It is said, however, that Vahalken kept some of its water in a vial and always kept it with him, until the day he disappeared.

Legend has it that anyone who drinks this water will learn many of Vahalken’s secrets he kept for himself until he died, as he thought his disciples were not wise enough, or not learned enough, to be told about this...

Ranger specificities

Note: This description doesn’t aim at replacing the game manual, and doesn’t include all information. This text is for information purposes.

The Ranger class, as taught by the Immortal Vahalken, is what Hunters naturally aim at, although they may specialize as a Bard or Thief.
Humans, Half-Elves, Wood Elves, Lutins, Half-Trolls, Braves and Half-Orcs may specialize as a Ranger.


Citizen description: Common to all characters. It describes the basic skills related to physical activities (swimming, running, jumping), social activities (trade, languages) and magic (healing, public teleporter usage).


Hunter description: Available from level 5 on, this gives access to Hunter skills. These skills give the character a higher mastery of bows, short swords and daggers. They also allow him/her to track preys, to move faster or to reduce an opponent’s speed. Rangers also get some basic knowledge of cartography, although not as high as a true explorer’s knowledge in this field.


Ranger description: When a Ranger reaches level 20, three paths become available: traps, bow and slingshot mastery, and tracking skills.



Traps: a Ranger may detect, defuse and set traps in the open, and can also turn him/herself into a bomb. Some skills increase trap and bomb efficiency, some other skills decrease the damage of the bomb on the Ranger, increasing his/her chances of survival.


Bow and slingshot mastery: these skills allow the Ranger to fire multiple missiles at the same time and to enhance the damage from critical hits. A Ranger may also bypass some magical defences and damage an opponent’s shield and armour.




Tracking: a Ranger’s sight is far better than anyone else’s, allowing him/her to detect enemies from a greater distance. A Ranger may also share his personal map with his team mates, the quality of which depends on the number of skill points invested. Finally, a Ranger who specializes in Tracking can come close to a prey without being noticed, as if he/she were invisible, and to deal a critical blow in case of success. The best Rangers are even able to deal this kind of blows to a whole group of enemies. The range of this attack depends on the amount of skill points invested.



Outfit: a Ranger may use, at best, leather armour, and cannot use a Great Shield. Most commonly used melee weapons are knives, short and long swords, and one-handed staves. There is also a wide choice of distance weapons, from slingshots to throwing knives, to light crossbows to many types of bows.

+++++
Vahalken, the Ranger


From travelers’ accounts from the most distant lands,
From the most ancient legends,
Here is what we still know about Vahalken the Ranger.

Vahalken travelled in the darkest and strangest forests in Ganareth, sent by Gothar to find the most terrible Dragons.

As he walked along a stream running between two menacing cliffs, he felt in the air, in the trees and on the ground, that a Dragon was around, spreading havoc. He found many tracks showing creatures chasing the monster, but none of these people seemed fast enough or clever enough to interpret the marks, as the monster seemed very clever and cunning.

Vahalken started to study the tracks, watching and listening to things he was the only one able to decipher: the murmur of the wind in the leaves, the marks on the trunks, the stones, the soil, guided his steps. It seems he learned a lot about the forests and its inhabitants this way. He spent thirty moons looking for the Dragon’s nest, and eventually found it.

The beast’s lair was empty. The monster was probably spreading devastation, destruction and death somewhere else. Vahalken did not wait for him with his arms crossed. He moved stones, pulled stings and dug holes. He hid his trap with so much art and care that, when the Dragon came back to his nest, the mighty trees around it trapped him as he entered. The Dragon belched fire to destroy the trap, but water from a stream was flowing upon them, protecting them from the fire.

Then the last trap phase started: huge rocks fell from the cliff and buried the dragon. Then everything was silent again, the forest was now quiet, and the stream flowed on, dyed in red from the Dragon’s blood.

When the water was pure once again, Vahalken drank from it. Some say that, since then, Vahalken was never tired anymore, and even smarter when chasing his targets. He was never hungry, and his eyes could see things further than anyone else’s, except his father Gothar’s eyes.

Many started to search for this spring, but nobody ever found it. It is said, however, that Vahalken kept some of its water in a vial and always kept it with him, until the day he disappeared.

Legend has it that anyone who drinks this water will learn many of Vahalken’s secrets he kept for himself until he died, as he thought his disciples were not wise enough, or not learned enough, to be told about this...

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