2005ǯ11·î18Æü
10 Man Onyxia
10 Man Onyxia
Elitist Jerks¤Ë¤è¤Ã¤ÆÀ®¤·¿ë¤²¤é¤ì¤¿°Î¶È¤Ç¤¹
50ʬ¤Ë¤ï¤¿¤ëư²è(31.2G)¤ÇOnyxia¤Ë³Ý¤«¤Ã¤Æ¤ë»þ´Ö¤Ï42ʬ(shm»ëÅÀ)
Raid¹½À®¤Ïwar2/pri2/shm2/dru2/hun2
¾Class¤«¤é¤ÎBuff̵¤·
soulstone̵¤·
¥Þ¥¸sugeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
Around seven months ago, after a full week of repeated wipes, we finally killed Onyxia. It was exhilarating and a relief. We'd blown through Molten Core in February, but Onyxia was on a different level entirely. For those first weeks, we were thrilled to kill her on the first attempt. Sometimes she'd fear someone into her tail. Sometimes she'd take a lot of deep breaths. Sometimes she'd ping-pong around a dozen people after landing and refuse to stick to our tank. All we wanted was some measure of consistency. Everyone's been there.
Onyxia used to be frustrating, and now it's free loot. Somewhere along the line that happened, and it was rewarding.
Now, for all the complaints about itemization, it seems we've actually been getting stronger and stronger over the past months. A lot stronger. And so, that brings us to this:
10 people, one corpse. Who would've thought it possible seven months ago?
(The raw statistics, for the curious: 2 warriors, 2 priests, 2 shamans, 2 druids, 2 hunters. A lot of consumables. No buffs from other classes -- no AI, no soulstones, nothing we couldn't obtain given our class composition. 42 minutes of combat. No out of combat rezzing. One hell of a rush. Size of raw uncompressed FRAPS'd avi: 31.2 gigabytes. Edited video coming soon.)